Sunday, July 20, 2008

Forest concept ideas - Lawrence

Hey guys, Lawrence here. Just posting some ideas to throw around.

-I was thinking different shaped trees that could share the same leaf texture maps except we could vary the colors depending how deep into the forest they are and how close they are to the run off creek.

Here i've got a basic pine tree kind of look: (plus acouple rocks)
Also, some of the trees could curve in a certain direction to signify direction of a path. But, these trees don't really do anything to create a canopy type effect unless they are really large.

and here is a simple low rise stone bridge. nothing fancy.


And here is an idea for the cave with a stone entrance . Again nothing too fancy but here i've shown the idea i've got with the trees kind of curving to create a better visual for a path. I think in this case though, the trees are extremely small compared to the entrance of the cave.


any thoughts? feed back? -enjoy!

1 comment:

Mark Neneman said...

I really like that cave entrance. From a technical standpoint, those rocks surrounding the cave on the outside make for a real easy transition between terrain and static meshes. Basically we can hide the seems using those boulders.